{"product_id":"9781940535029","title":"ZZT","description":"\u003cp\u003eIn 1991, long before Epic Games was putting out blockbusters like Unreal, Infinity Blade, and Gears of War, Tim Sweeney released a strange little MS-DOS shareware game called ZZT. The simplicity of its text graphics masked the complexity of its World Editor: players could use ZZT to design their own games. This feature was a revelation to thousands of gamers, including Anna Anthropy, author of Rise of the Videogame Zinesters. ZZT is an exploration of a submerged continent, a personal history of the shareware movement, ascii art, messy teen identity struggle, cybersex, transition, outsider art, the thousand deaths of Barney the Dinosaur, and what happens when a ten-year-old gets her hands on a programming language she can understand. It's been said that the first Velvet Underground album sold only a few thousand copies, but that everyone who heard it formed a band. Well not everyone has played ZZT, but everyone who played it became a game designer.\u003c\/p\u003e","brand":"Anna Anthropy","offers":[{"title":"Boss Fight Books |  Paperback \/ softback | Trade paperback (US) |  2014-06-02","offer_id":50629663293695,"sku":"9781940535029","price":18.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0329\/9075\/7001\/files\/BNCImageAPI_44da895d-fc57-4522-97a8-d2da1e85695c.jpg?v=1791572382","url":"https:\/\/riverbookshop.com\/products\/9781940535029","provider":"River Bookshop","version":"1.0","type":"link"}